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c6be5f130c7e7a8de12a719a33253ee4674ba8a6
godot/drivers/gles3/shaders
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Bastiaan Olij 509d8dba2a Add reflection probe support to compatibility renderer using 2 probe approach.
2024-04-09 16:53:28 +10:00
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effects
Add reflection probe support to compatibility renderer using 2 probe approach.
2024-04-09 16:53:28 +10:00
canvas_occlusion.glsl
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canvas_sdf.glsl
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canvas_uniforms_inc.glsl
Add option to enable HDR rendering in 2D
2023-08-07 11:24:03 +02:00
canvas.glsl
Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
2024-04-02 11:24:13 +02:00
cube_to_dp.glsl
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
effect_blur.glsl
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lens_distorted.glsl
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particles_copy.glsl
Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
2024-04-02 11:24:13 +02:00
particles.glsl
Merge pull request #88816 from joined72/gles3_gpuparticles2d_fixes
2024-04-04 14:31:07 +02:00
scene.glsl
Add reflection probe support to compatibility renderer using 2 probe approach.
2024-04-09 16:53:28 +10:00
SCsub
Add reflection probe support to compatibility renderer using 2 probe approach.
2024-04-09 16:53:28 +10:00
skeleton.glsl
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sky.glsl
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
stdlib_inc.glsl
Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
2024-04-02 11:24:13 +02:00
tonemap_inc.glsl
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tonemap.glsl
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