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c7922af4e5607cfa7b94c661dfd5a6aff60536ac
godot/scene
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Rémi Verschelde 8ada85ef1d Merge pull request #60093 from TokageItLab/reset-blend
Make blend animation to use ResetTrack as default value
2022-04-13 22:46:45 +02:00
..
2d
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
3d
Merge pull request #60199 from akien-mga/color-clarify-srgb-linear-conversions
2022-04-13 13:41:21 +02:00
animation
Merge pull request #60093 from TokageItLab/reset-blend
2022-04-13 22:46:45 +02:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
gui
Fix select_all() crash in RichTextLabel
2022-04-13 15:41:34 +02:00
main
Merge pull request #60081 from fire-forge/input-event-editor-fix
2022-04-12 23:46:56 +02:00
multiplayer
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
resources
Fix parameter validation when renaming in AnimationLibrary
2022-04-13 22:14:47 +08:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Implement Animation Libraries
2022-04-11 12:51:54 +02:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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