This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
c874e284ebd0551f14d0ebed5ed2ecfce8ebf1fc
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
forward_mobile
History
clayjohn
2c158c386b
Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes
2024-11-13 12:24:28 -08:00
..
scene_forward_mobile_inc.glsl
Add multiple specialization constants to Forward+ and Mobile.
2024-11-04 14:35:40 -03:00
scene_forward_mobile.glsl
Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes
2024-11-13 12:24:28 -08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00