This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
c9b72fcfb6548ba32bd273bf18efb41eadfe90ff
godot
/
modules
/
text_server_adv
T
History
Thaddeus Crews
c9b72fcfb6
Merge pull request
#111481
from Ivorforce/texture-less-includes
...
Remove extraneous includes from `texture.h`.
2025-10-13 12:30:13 -05:00
..
doc_classes
…
gdextension_build
SCons: Ensure
CPPDEFINES
is properly utilized
2025-07-14 13:07:53 -05:00
icu_data
…
.gitignore
…
config.py
SCons: Specify optional dependencies for modules
2025-01-08 21:59:18 -06:00
register_types.cpp
…
register_types.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
script_iterator.cpp
[TextServer] Shape emojis as separate runs.
2025-09-02 13:03:50 +03:00
script_iterator.h
[TextServer] Shape emojis as separate runs.
2025-09-02 13:03:50 +03:00
SCsub
SCons: Remove system includes
2025-10-07 08:11:29 -05:00
text_server_adv_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
text_server_adv.cpp
Remove extraneous includes from
texture.h
.
2025-10-10 18:39:16 +02:00
text_server_adv.h
Merge pull request
#111358
from Ivorforce/no-variant-hasher
2025-10-10 10:26:12 -05:00
thorvg_svg_in_ot.cpp
[SVG in OT] Fix rendering of some glyphs using "defs" with "#glyphXXXXX.X" id.
2025-06-03 13:18:55 +03:00
thorvg_svg_in_ot.h
Rewrite
HashMapHasherDefault
based on type traits - it is now possible to declare a default hashing function for any type.
2025-10-05 01:49:11 +02:00