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c9ef2fdb0be08c237d5023b93f434ca984cbd0f5
godot/scene
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Rémi Verschelde c9ef2fdb0b Merge pull request #86891 from Mickeon/autocompletion-get-node-or-null
Add autocompletion to `get_node_or_null`
2024-01-08 12:00:19 +01:00
..
2d
Merge pull request #86811 from TheSofox/light2d-blend-3to4
2024-01-08 11:57:07 +01:00
3d
Merge pull request #86474 from KoBeWi/particular_velocity
2024-01-08 11:53:53 +01:00
animation
Merge pull request #86874 from AThousandShips/no_3d_fix
2024-01-08 11:59:31 +01:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request #82669 from 4d49/graph-node-slot-custom-icon
2024-01-08 11:49:46 +01:00
main
Add autocompletion to get_node_or_null
2024-01-06 17:33:32 +01:00
resources
Merge pull request #86417 from LimestaX/tscn-escape-char-fix
2024-01-08 11:53:28 +01:00
theme
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Fix some build errors with disable_3d=Yes
2024-01-07 00:44:33 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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