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ca77be8d0ada2f5cd9befebe8dd7800b274de133
godot
/
modules
/
multiplayer
/
editor
T
History
Rémi Verschelde
2dd1f4ef60
Decouple
node.h
from
scene_tree.h
, minimize its other includes
2026-03-05 13:54:46 +01:00
..
editor_network_profiler.cpp
Rename
callable_method_pointer.h
to
callable_mp.h
and include it explicitly
2026-03-04 16:23:23 +01:00
editor_network_profiler.h
Improve auto-translation of Debugger
2025-11-17 20:11:35 +01:00
multiplayer_editor_plugin.cpp
Decouple
node.h
from
scene_tree.h
, minimize its other includes
2026-03-05 13:54:46 +01:00
multiplayer_editor_plugin.h
Change GridMap and Replication to EditorDock
2026-01-26 13:19:48 +01:00
replication_editor.cpp
Rename
callable_method_pointer.h
to
callable_mp.h
and include it explicitly
2026-03-04 16:23:23 +01:00
replication_editor.h
Change GridMap and Replication to EditorDock
2026-01-26 13:19:48 +01:00