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godot/platform
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Thaddeus Crews 2288a8a898 Merge pull request #114505 from m4gr3d/add_pip_project_setting
Add support for picture-in-picture
2026-03-10 14:11:04 -05:00
..
android
Add support for PiP mode
2026-03-06 23:29:16 -08:00
ios
Move DisplayServer enums and typedefs to DisplayServerEnums
2026-03-03 12:44:02 +01:00
linuxbsd
Split VariantCaster from binder_common.h
2026-03-10 17:59:33 +08:00
macos
Split VariantCaster from binder_common.h
2026-03-10 17:59:33 +08:00
visionos
Move DisplayServer enums and typedefs to DisplayServerEnums
2026-03-03 12:44:02 +01:00
web
Decouple node.h from scene_tree.h, minimize its other includes
2026-03-05 13:54:46 +01:00
windows
Get rid of all unnecessary class_db.h includers
2026-03-04 17:40:05 -05:00
platform_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
register_platform_apis.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
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