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cacedac8b7d402574dad1e2d8024cddff9d07331
godot
/
scene
T
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Rémi Verschelde
cacedac8b7
Merge pull request
#38155
from Calinou/tweak-ssao-property-hints
...
Tweak SSAO property hints to allow setting more precise values
2020-04-25 12:55:25 +02:00
..
2d
Add proper type to most public API uses of Array
2020-04-21 12:16:45 -03:00
3d
Merge pull request
#38109
from nekomatata/mesh-instance-active-material
2020-04-23 12:42:11 +02:00
animation
Emit signal when animation ends by seek
2020-04-22 00:45:44 +09:00
audio
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
debugger
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
gui
Merge pull request
#37047
from YeldhamDev/tabcontainer_doc_control_fix
2020-04-16 12:36:42 +02:00
main
Add ability to bind typed arrays to script API
2020-04-21 10:15:40 +02:00
resources
Tweak SSAO property hints to allow setting more precise values
2020-04-23 21:46:20 +02:00
register_scene_types.cpp
DocData: Skip unexposed classes
2020-04-20 12:51:10 +02:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
scene_string_names.h
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00