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cb9d02a8d1b5bb71abcec6be0e75002c5ea656c4
godot/scene
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Rémi Verschelde cb9d02a8d1 Merge pull request #38932 from Calinou/increase-light3d-shadow-bias
Increase the default DirectionalLight3D and OmniLight3D shadow biases
2020-06-19 20:02:26 +02:00
..
2d
Normalise p_up_direction vector in move_and_slide() and
2020-06-16 09:56:08 +01:00
3d
Merge pull request #38932 from Calinou/increase-light3d-shadow-bias
2020-06-19 20:02:26 +02:00
animation
Restore capture caches when missing
2020-06-05 23:26:25 +02:00
audio
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Merge pull request #39659 from asmaloney/macos-command-backspace
2020-06-19 13:19:39 +02:00
main
Change "ParentNode" to "Inherit" in Texture Options
2020-06-14 16:02:00 -05:00
resources
Added Texture2DArray support to visual shaders
2020-06-19 18:02:05 +03:00
register_scene_types.cpp
Added Texture2DArray support to visual shaders
2020-06-19 18:02:05 +03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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