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cbdc2a2d851905f46a91979b7e6d708fecff0166
godot/scene
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Silc Lizard (Tokage) Renew fbf92d7642 Fix LookAtModifier3D / AimModifier3D forward vector
(cherry picked from commit 381ad1e4b549790c8dbe34ebb1db48d53bace26d)
2026-02-05 10:05:01 -06:00
..
2d
Preserve winding order for transformed tiles' navigation polygons
2026-01-08 19:41:56 +01:00
3d
Fix LookAtModifier3D / AimModifier3D forward vector
2026-02-05 10:05:01 -06:00
animation
Allow ONE_SHOT_REQUEST_FIRE to override abort
2026-01-20 21:59:00 +05:30
audio
Audio: Check if on tree before calling can_process()
2026-01-19 12:57:54 +01:00
debugger
Make Godot compile with 3D physics disabled again.
2025-12-30 12:19:21 -06:00
gui
Don't force list icon size in EditorFileDialog
2026-01-24 13:29:37 +01:00
main
Make HTTPRequest 301 and 302 Redirects Standards-Compliant
2026-01-09 14:07:30 +01:00
resources
Restore period in loaded node paths
2026-01-22 01:40:28 +01:00
theme
Improve spacing in trees showing table data in modern theme
2026-01-12 00:01:49 +04:00
property_list_helper.cpp
Allow to customize TabContainer tabs in editor
2025-11-22 00:28:59 +01:00
property_list_helper.h
Allow to customize TabContainer tabs in editor
2025-11-22 00:28:59 +01:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add BoneTwistDisperser3D to propagate IK target's twist
2025-12-02 19:20:26 +09:00
register_scene_types.h
…
scene_string_names.h
…
SCsub
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