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cc245ff8a63efe00f29cefaea501b4192e6701df
godot/servers/rendering/renderer_rd/forward_mobile
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clayjohn 7b0dd7a3e6 Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF
2022-12-14 15:20:54 -08:00
..
render_forward_mobile.cpp
Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF
2022-12-14 15:20:54 -08:00
render_forward_mobile.h
Expose BarrierMask as flags enum in RenderingDevice
2022-11-22 09:45:20 +03:00
scene_shader_forward_mobile.cpp
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
2022-12-03 22:41:27 -08:00
scene_shader_forward_mobile.h
Implement is_animated and casts_shadows
2022-11-13 14:09:21 -08:00
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