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cce0d505168ce01b98f952678ad93787c0df229a
godot/scene
History
Juan Linietsky cce0d50516 Merge pull request #1217 from sanikoyes/Pr-canvas-shader-disable-3d
Pr-canvas-shader-disable-3d
2015-01-17 09:44:22 -03:00
..
2d
-Add support for one-way collision in 2D (only works for kinematic body so far)
2015-01-13 21:19:11 -03:00
3d
-begin work on unidirectional collision detection
2015-01-13 10:49:26 -03:00
animation
-fixed NODE_OUT error in animtreeplayer #1078
2015-01-02 12:52:51 -03:00
audio
-refresh play options in property when setting samplelibrary (#1016)
2015-01-02 14:32:05 -03:00
gui
When overwriting a file with an auto added extension the file name is now set correctly.
2015-01-16 07:48:28 -05:00
io
Bug Fixes
2014-11-02 11:31:01 -03:00
main
Add Stop pause mode implementation
2014-12-28 00:29:12 +08:00
resources
remove useless code
2015-01-16 15:16:58 +08:00
register_scene_types.cpp
Fix canvas shader not registered when disabled_3d=yes
2015-01-14 14:49:54 +08:00
register_scene_types.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
scene_string_names.cpp
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
scene_string_names.h
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
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