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cd37af4e4c6adfc787f5a2f10a56f322329f3dbd
godot/scene
History
Hendrik Brucker cd37af4e4c Add GradientTexture2D
Co-authored-by: Mariano Javier Suligoy <marianognu.easyrpg@gmail.com>
Co-authored-by: Andrii Doroshenko <xrayez@gmail.com>
2021-10-12 16:22:30 +02:00
..
2d
Joint2D: Use boolean instead of warning string for validity test
2021-10-07 14:18:44 -03:00
3d
Fix missing argument names in bindings
2021-10-09 00:20:10 +02:00
animation
GDScript completion: Handle quote style ad-hoc to remove editor dependency
2021-10-04 16:16:05 +02:00
audio
Add polyphony to Audio Stream Player nodes
2021-09-07 09:44:39 -07:00
debugger
Use range iterators for Map
2021-09-30 15:09:12 -06:00
gui
Fix missing argument names in bindings
2021-10-09 00:20:10 +02:00
main
Add a warning for Timer nodes with very low wait times
2021-10-09 08:57:48 +02:00
resources
Add GradientTexture2D
2021-10-12 16:22:30 +02:00
register_scene_types.cpp
Add GradientTexture2D
2021-10-12 16:22:30 +02:00
register_scene_types.h
…
scene_string_names.cpp
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
scene_string_names.h
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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