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cd6dad4090967b2ed709f4ce82284b8d331cbe4e
godot
/
modules
/
noise
History
Adam Scott
0d350e7108
Set clang-format
RemoveSemicolon
rule to
true
...
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
..
doc_classes
Clarify SIMPLEX and SIMPLEX_SMOOTH types
2024-10-07 19:41:18 +08:00
editor
…
icons
…
tests
Set clang-format
RemoveSemicolon
rule to
true
2024-10-25 13:49:43 -04:00
config.py
…
fastnoise_lite.cpp
…
fastnoise_lite.h
…
noise_texture_2d.cpp
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:40:17 +02:00
noise_texture_2d.h
…
noise_texture_3d.cpp
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:40:17 +02:00
noise_texture_3d.h
Improve layered texture preview
2024-08-16 18:20:55 +02:00
noise.cpp
…
noise.h
…
register_types.cpp
…
register_types.h
…
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00