Files
godot/editor
Thomas ten Cate cd8eaaa07b Fix resource property editor incorrectly accepting script files
See discussion on #102534. Before this fix, it was possible to drag a
file `CustomResource.gd` with `class_name CustomResource` onto a
property of type `CustomResource`. Of course, the intention is that only
`Resource`s with the `CustomResource` script attached are accepted.

(Actually accepting the script, but creating a resource from it
automatically, is left as a future improvement.)
2025-03-08 19:24:33 +01:00
..
2025-01-08 14:47:42 +02:00
2025-02-22 04:40:52 +02:00
2024-12-24 00:40:38 +08:00
2025-01-21 20:17:01 -05:00
2025-01-08 14:47:42 +02:00