Files
godot/platform/macos
Thaddeus Crews 075d6f27f1 Merge pull request #117313 from bruvzg/no_dyn
Remove AccessKit dynamic wrappers, add download script and build warning if libs are missing.
2026-03-11 15:41:31 -05:00
..
2026-03-04 15:00:45 +01:00
2026-03-04 15:00:45 +01:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation