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cdcb208eb9d4e8cc5aef8a6977d2ecb6ebbd5f24
godot
/
editor
/
file_system
T
History
Rémi Verschelde
2dd1f4ef60
Decouple
node.h
from
scene_tree.h
, minimize its other includes
2026-03-05 13:54:46 +01:00
..
dependency_editor.cpp
Rename
callable_method_pointer.h
to
callable_mp.h
and include it explicitly
2026-03-04 16:23:23 +01:00
dependency_editor.h
feat(dependency_editor): add sort button and text filter to the dependency editor dialog
2026-01-27 20:31:04 -03:00
editor_file_system.cpp
Decouple
node.h
from
scene_tree.h
, minimize its other includes
2026-03-05 13:54:46 +01:00
editor_file_system.h
rm
class_db.h
from
resource.h
2026-02-27 19:08:29 -05:00
editor_paths.cpp
Style: Add
class_db.h
includes explicitly
2026-02-26 15:50:28 -06:00
editor_paths.h
Get rid of all unnecessary
class_db.h
includers
2026-03-04 17:40:05 -05:00
file_info.cpp
…
file_info.h
…
SCsub
…