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ce4f64524f37490d4c17aec1d2b1d61c862e94de
godot
/
drivers
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gles3
T
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Yuri Sizov
7ae0fa1083
Merge pull request
#77496
from clayjohn/GLES3-shadows
...
Implement 3D shadows in the GL Compatibility renderer
2023-09-28 20:03:53 +02:00
..
effects
Implement 3D shadows in the GL Compatibility renderer
2023-09-28 09:39:26 +02:00
environment
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
shaders
Implement 3D shadows in the GL Compatibility renderer
2023-09-28 09:39:26 +02:00
storage
Merge pull request
#77496
from clayjohn/GLES3-shadows
2023-09-28 20:03:53 +02:00
rasterizer_canvas_gles3.cpp
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
rasterizer_canvas_gles3.h
fix GLES3 changing 2d shadow atlas size is broken
2023-08-16 15:58:23 +00:00
rasterizer_gles3.cpp
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
rasterizer_gles3.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
rasterizer_scene_gles3.cpp
Implement 3D shadows in the GL Compatibility renderer
2023-09-28 09:39:26 +02:00
rasterizer_scene_gles3.h
Implement 3D shadows in the GL Compatibility renderer
2023-09-28 09:39:26 +02:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_gles3.cpp
Add device info to GLES3 shader cache key hash
2023-09-26 13:01:31 +03:00
shader_gles3.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00