Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
ce9d87ddfd73af85de179a909f98aecee71729a4
godot/scene
History
Aaron Franke ce9d87ddfd Rename PathFollow2D rotate bool
2020-12-04 18:59:02 -05:00
..
2d
Rename PathFollow2D rotate bool
2020-12-04 18:59:02 -05:00
3d
Rename XR get_type and get_name
2020-12-04 18:59:02 -05:00
animation
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
main
Merge pull request #43828 from Chaosus/restore_line_antialiasing
2020-11-28 11:32:16 +03:00
resources
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
register_scene_types.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
scene_string_names.h
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.5 Page: 1282ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API