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cf462d7ecaf3a8d15fa9b157dbde30b781e8dd67
godot/drivers/gles2
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Marcel Admiraal f0db13502a Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
..
shaders
Fix array constructor for lightmaps
2020-01-15 17:41:46 -08:00
rasterizer_canvas_gles2.cpp
RasterizerCanvas: Use getornull to fetch light occluder polygon
2020-01-08 11:29:15 +01:00
rasterizer_canvas_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rasterizer_gles2.cpp
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
rasterizer_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rasterizer_scene_gles2.cpp
Merge pull request #35406 from lawnjelly/ortho-shadow
2020-01-22 22:02:09 +01:00
rasterizer_scene_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rasterizer_storage_gles2.cpp
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
rasterizer_storage_gles2.h
Add VisualServer methods to get the video adapter name and vendor
2020-01-06 00:37:56 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
shader_compiler_gles2.cpp
Fix shader crash if using multiple underscores in identifier names
2020-01-31 09:11:17 +03:00
shader_compiler_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shader_gles2.cpp
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
shader_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
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