Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
cf4693cf18ec6ccdd3ccb4e416d3520efbf26010
godot/platform
History
Marc Gilleron 0c09de3ef1 Windows: prevent huge prints from crashing the engine
2016-09-29 03:15:12 +02:00
..
android
removed confusing "if(true)" statement with empty "else" block
2016-09-26 12:30:59 +03:00
bb10
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
haiku
Fixed building for latest Haiku nightlies.
2016-06-29 15:40:25 -04:00
iphone
Move templates and distribution stuff to tools/dist
2016-09-05 07:49:10 +02:00
javascript
Merge pull request #4376 from eska014/js-eval
2016-08-30 14:52:35 +02:00
osx
Merge pull request #5920 from 29jm/fix-warnings
2016-09-10 12:21:02 -03:00
server
Fixed iCCp chunk in pngs
2016-06-22 21:13:29 +02:00
windows
Windows: prevent huge prints from crashing the engine
2016-09-29 03:15:12 +02:00
winrt
Change winrt build to be less dependent on ANGLE
2016-09-20 20:02:58 -03:00
x11
Use pkgconfig to locate ALSA libs (#6119)
2016-09-23 07:38:57 +02:00
Powered by Gitea Version: 1.24.5 Page: 255ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API