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cfb00d4ed093fcffafb86d8a370fb7e25a2d9de7
godot/scene
History
MickeMakaron 2edb59ec88 Handle huge offset values in Path2D and Path3D set_offset
2020-04-13 07:42:47 +02:00
..
2d
Handle huge offset values in Path2D and Path3D set_offset
2020-04-13 07:42:47 +02:00
3d
Handle huge offset values in Path2D and Path3D set_offset
2020-04-13 07:42:47 +02:00
animation
Replace more occurrences of NULL with nullptr
2020-04-02 14:56:01 +02:00
audio
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
debugger
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
gui
Fix OptionButton docs godotengine#36803
2020-04-10 20:35:40 -05:00
main
Implement MSAA
2020-04-12 15:33:57 -03:00
resources
Merge pull request #37517 from nekomatata/slider-grab-area-highlight
2020-04-10 12:08:02 +02:00
register_scene_types.cpp
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
scene_string_names.h
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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