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cfb8bfb4545fdfb8ffe1e78920c4a695e1f5dad2
godot/drivers/gles2
History
Rémi Verschelde fc8ccd5b8c SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
..
shaders
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:10:46 +02:00
rasterizer_gles2.cpp
Merge pull request #6605 from zaps166/old-gl-ext-funcs
2016-10-03 14:21:37 +02:00
rasterizer_gles2.h
More visual script improvements
2016-08-30 23:46:41 -03:00
rasterizer_instance_gles2.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
rasterizer_instance_gles2.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
SCsub
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:10:46 +02:00
shader_compiler_gles2.cpp
Expose light shadow color to canvas item shaders
2016-09-07 01:52:54 +02:00
shader_compiler_gles2.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
shader_gles2.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
shader_gles2.h
Allows vec4 shader uniforms to be set by quaternion variant type.
2016-01-13 22:09:07 +00:00
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