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cfbdaa2eb79681ae0a045e29fc805de41edcbdb6
godot
/
platform
/
windows
History
Aaron Franke
0ce49800ac
Use mouse and joypad enums instead of plain integers
...
Also MIDIMessage
2021-06-20 11:54:24 -04:00
..
export
Rename
instance()
->
instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
context_gl_windows.cpp
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +02:00
context_gl_windows.h
…
crash_handler_windows.cpp
…
crash_handler_windows.h
…
detect.py
…
display_server_windows.cpp
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
display_server_windows.h
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
godot_res.rc
…
godot_windows.cpp
…
godot.ico
…
godot.natvis
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
joypad_windows.cpp
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
joypad_windows.h
…
key_mapping_windows.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
key_mapping_windows.h
…
lang_table.h
…
logo.png
…
os_windows.cpp
Merge pull request
#49123
from aaronfranke/it-is-time
2021-06-12 22:55:25 +02:00
os_windows.h
…
platform_config.h
…
platform_windows_builders.py
…
SCsub
…
vulkan_context_win.cpp
…
vulkan_context_win.h
…
windows_terminal_logger.cpp
…
windows_terminal_logger.h
…