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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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cfbdeeffec74f9c8c8d7ddac9b31eb32c85ddf89
godot/scene
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Juan Linietsky 3d7c10e9ce Added an easy API to yield to a specific time by doing:
yield( get_tree().create_timer(5.0), "timeout" )
2016-08-06 21:39:50 -03:00
..
2d
Merge pull request #5447 from RandomShaper/parallax-layer-fix-tidy
2016-07-24 12:19:27 -03:00
3d
Stop baking process if there is no geometry in the BakedLightInstance.
2016-07-25 21:45:20 -05:00
animation
Merge pull request #5352 from m4nu3lf/master
2016-07-10 13:40:56 -03:00
audio
only call finished signal when it really finishes, closes #5222
2016-06-29 18:46:43 -03:00
gui
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
io
First version of Profiler
2016-05-21 21:18:16 -03:00
main
Added an easy API to yield to a specific time by doing:
2016-08-06 21:39:50 -03:00
resources
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
register_scene_types.cpp
Added an easy API to yield to a specific time by doing:
2016-08-06 21:39:50 -03:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Changed import workflow
2016-05-27 14:19:11 -03:00
scene_string_names.h
Changed import workflow
2016-05-27 14:19:11 -03:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
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