Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
d0aedb1ef17f83d4576ac2c0b4e377f34fbd7c26
godot/scene
History
Rémi Verschelde 5fc2864b05 Merge pull request #56185 from nikitalita/fix-save-as-binary
Fix ResourceLoaderText::save_as_binary()
2022-06-22 14:37:43 +02:00
..
2d
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
2022-06-20 15:13:33 +02:00
3d
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
2022-06-20 15:13:33 +02:00
animation
Clean up Hash Functions
2022-06-20 12:54:19 +02:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gui
Improve TileSet editor and add more suffixes
2022-06-20 15:28:19 -05:00
main
Merge pull request #62247 from Rindbee/fix-editor-hang-when-window-as-root
2022-06-20 17:43:54 +02:00
multiplayer
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
resources
Merge pull request #56185 from nikitalita/fix-save-as-binary
2022-06-22 14:37:43 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
Powered by Gitea Version: 1.24.5 Page: 1236ms Template: 39ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API