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d1acbbce7f123c2b5fccdefc6417787dc91b6ced
godot
/
modules
/
assimp
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Juan Linietsky
eaae4b6408
Renamed 2D and 3D nodes to make their types explicit
...
Fixes
#30736
.
2020-03-27 14:54:04 +01:00
..
config.py
…
editor_scene_importer_assimp.cpp
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
editor_scene_importer_assimp.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
godot_update_assimp.sh
Updated assimp to commit 1d565b0 with iFire
2019-07-30 18:59:29 +01:00
import_state.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
import_utils.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
Multiple changes to DisplayServerX11
2020-03-26 15:49:54 +01:00