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d1acbbce7f123c2b5fccdefc6417787dc91b6ced
godot
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modules
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csg
T
History
Rémi Verschelde
d1acbbce7f
Rename more 2D and 3D nodes to follow convention
...
Rename editor plugins to match the new node names.
2020-03-27 16:26:34 +01:00
..
doc_classes
doc: Sync classref with current source
2020-02-18 14:02:02 +01:00
icons
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
config.py
SCons: Pass env to modules can_build method
2018-05-30 19:11:36 +02:00
csg_gizmos.cpp
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
csg_gizmos.h
Rename more 2D and 3D nodes to follow convention
2020-03-27 16:26:34 +01:00
csg_shape.cpp
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
csg_shape.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
csg.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
csg.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
register_types.cpp
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
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