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d2fd2f32fc0295b0f1c83cfa14fb78b4a903c04b
godot/scene
History
Yuri Roubinsky d2fd2f32fc Uses LoD even if UV slot is not used in visual shader textures
2019-10-10 13:11:04 +03:00
..
2d
Fix crash in TileMap::update_cell_bitmask
2019-10-08 15:46:38 +02:00
3d
Add missing semicolons to BIND_ENUM_CONSTANT macro uses
2019-10-02 09:57:12 +02:00
animation
Add missing semicolons to BIND_ENUM_CONSTANT macro uses
2019-10-02 09:57:12 +02:00
audio
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
gui
Remove dependency on the editor directory being in the build's include path.
2019-10-10 08:57:00 +02:00
main
Make tooltips have the same scale as their Controls
2019-10-05 02:04:40 -03:00
resources
Uses LoD even if UV slot is not used in visual shader textures
2019-10-10 13:11:04 +03:00
register_scene_types.cpp
Remove unused stb_truetype-based DynamicFont implementation
2019-10-03 01:19:02 +02:00
register_scene_types.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
scene_string_names.cpp
-Fixes to undo redo to avoid crash, closes #24251
2019-02-14 10:22:34 -03:00
scene_string_names.h
-Fixes to undo redo to avoid crash, closes #24251
2019-02-14 10:22:34 -03:00
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