Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
d3352813ea44447bfbf135efdec23acc4d1d3f89
godot/thirdparty/misc
History
Andreia Gaita 8fad157dbb r128: Update to include latest fix for intrinsics being incorrect included.
https://github.com/fahickman/r128/pull/15 is needed to build on platforms
that define R128_STDC_ONLY
2023-11-06 18:09:20 +01:00
..
patches
Cleanup various repository documentation files
2023-10-10 13:58:13 +02:00
clipper.cpp
…
clipper.hpp
…
cubemap_coeffs.h
…
fastlz.c
…
fastlz.h
…
ifaddrs-android.cc
…
ifaddrs-android.h
…
mikktspace.c
…
mikktspace.h
…
ok_color_shader.h
Allow picking similar colours using OKHSL.
2022-06-07 05:53:27 -07:00
ok_color.h
Make ok_color functions static
2023-05-13 16:57:19 +02:00
pcg.cpp
Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 17:06:26 +03:00
pcg.h
Fix biased output of randi_range
2020-10-29 15:41:00 +03:00
polypartition.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
polypartition.h
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
r128.c
…
r128.h
r128: Update to include latest fix for intrinsics being incorrect included.
2023-11-06 18:09:20 +01:00
smaz.c
…
smaz.h
…
smolv.cpp
Implement shader caching
2021-05-31 10:13:09 +02:00
smolv.h
Implement shader caching
2021-05-31 10:13:09 +02:00
stb_rect_pack.h
Upgrade stb_rect_pack to 1.01
2022-02-24 13:15:41 +01:00
yuv2rgb.h
…
Powered by Gitea Version: 1.24.5 Page: 1100ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API