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d339c71edc3927ee649e2f2bfbb460cddbca8bb7
godot
/
scene
/
2d
/
physics
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Rémi Verschelde
c6d5a782c7
Merge pull request
#89468
from MrPersonDev/increase-rigidbody-mass-precision
...
Increase precision of RigidBody `mass` property
2024-03-14 22:35:16 +01:00
..
joints
…
animatable_body_2d.cpp
…
animatable_body_2d.h
…
area_2d.cpp
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area_2d.h
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character_body_2d.cpp
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character_body_2d.h
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collision_object_2d.cpp
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collision_object_2d.h
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collision_polygon_2d.cpp
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collision_polygon_2d.h
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collision_shape_2d.cpp
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collision_shape_2d.h
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kinematic_collision_2d.cpp
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kinematic_collision_2d.h
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physical_bone_2d.cpp
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physical_bone_2d.h
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physics_body_2d.cpp
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physics_body_2d.h
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ray_cast_2d.cpp
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ray_cast_2d.h
…
rigid_body_2d.cpp
Merge pull request
#89468
from MrPersonDev/increase-rigidbody-mass-precision
2024-03-14 22:35:16 +01:00
rigid_body_2d.h
…
SCsub
…
shape_cast_2d.cpp
…
shape_cast_2d.h
…
static_body_2d.cpp
…
static_body_2d.h
…