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godot/scene
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Rémi Verschelde eaaff9da31 Merge pull request #29941 from qarmin/redundant_code_and_others
Remove redundant code, possible NULL pointers and others
2019-06-27 01:05:18 +02:00
..
2d
Merge pull request #29941 from qarmin/redundant_code_and_others
2019-06-27 01:05:18 +02:00
3d
Merge pull request #29941 from qarmin/redundant_code_and_others
2019-06-27 01:05:18 +02:00
animation
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
audio
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
gui
Merge pull request #29941 from qarmin/redundant_code_and_others
2019-06-27 01:05:18 +02:00
main
Merge pull request #29941 from qarmin/redundant_code_and_others
2019-06-27 01:05:18 +02:00
resources
Merge pull request #29941 from qarmin/redundant_code_and_others
2019-06-27 01:05:18 +02:00
register_scene_types.cpp
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
register_scene_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
scene_string_names.cpp
-Fixes to undo redo to avoid crash, closes #24251
2019-02-14 10:22:34 -03:00
scene_string_names.h
-Fixes to undo redo to avoid crash, closes #24251
2019-02-14 10:22:34 -03:00
SCsub
Move Penner easing equations to thirdparty/misc
2018-09-28 16:01:26 +02:00
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