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d510c33cd84a8cfc190cb1dce4e19f033704650e
godot/servers/audio
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History
Juan Linietsky 045f81023b Properly silence buffer while not in use, fixes #14866
2017-12-20 13:55:58 -03:00
..
effects
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
audio_driver_dummy.cpp
Corrections to audio buffer size calculations
2017-09-01 11:12:13 -03:00
audio_driver_dummy.h
Corrections to audio buffer size calculations
2017-09-01 11:12:13 -03:00
audio_effect.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
audio_effect.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
audio_filter_sw.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
audio_filter_sw.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
audio_rb_resampler.cpp
Fix video playback
2017-10-14 23:20:39 +09:00
audio_rb_resampler.h
Fix video playback
2017-10-14 23:20:39 +09:00
audio_stream.cpp
Properly silence buffer while not in use, fixes #14866
2017-12-20 13:55:58 -03:00
audio_stream.h
Refactor bufer to buffer
2017-10-28 19:15:51 +07:00
reverb_sw.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
reverb_sw.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
WIP new AudioServer, with buses, effects, etc.
2017-01-21 19:01:00 -03:00
voice_rb_sw.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
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