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godot/scene
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Rémi Verschelde 54418ea659 Remove NO_THREADS fallback code, Godot 4 requires thread support
This also removes `OS::can_use_threads` from the public API since it's always
true.
2022-10-03 11:23:26 +02:00
..
2d
Merge pull request #66143 from DarkKilauea/nav-queries-agent
2022-09-29 15:33:25 +02:00
3d
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
animation
Merge pull request #66160 from dpalais/double_time
2022-09-27 10:04:10 +02:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
gui
Merge pull request #58995 from Sauermann/fix-mouse-cursor-change-2
2022-09-28 20:50:05 +02:00
main
Allow shortcut input to be JoypadButton.
2022-10-02 17:11:18 +10:00
resources
Merge pull request #65903 from groud/improve_terrain_painting
2022-09-30 17:44:48 +02:00
theme
Un-defer the initial theme changed notification
2022-09-02 23:44:23 +03:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 08:53:10 -07:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
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