Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
d5a559abc23926cbdfd0822fc79de3fc93cf1589
godot/modules/mono/build_scripts
T
History
bruvzg 8823eae328 Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
..
__init__.py
…
api_solution_build.py
…
gen_cs_glue_version.py
…
godot_net_sdk_build.py
Add C# source generator for a new ScriptPath attribute
2021-03-06 21:50:32 +01:00
godot_tools_build.py
…
make_android_mono_config.py
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
2022-07-07 11:07:18 +03:00
mono_android_config.xml
…
mono_configure.py
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
mono_reg_utils.py
Be more verbose about why msbuild tools could not be found
2022-01-29 07:16:34 +00:00
solution_builder.py
…
Powered by Gitea Version: 1.26.1 Page: 1059ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API