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godot/modules/visual_script/icons/icon_visual_script.svg
Andrii Doroshenko (Xrayez) 7c11a1b162 Add support for creating editor icons per module
The functionality is similar to how `doc_classes` are retrieved per module.
The build system will search for custom icons path defined per module via
`get_icons_path()` method in `config.py` or default icons path.
If such paths don't exist, only the editor's own icons will be built.

Most module icons were moved from editor/icons to respective modules.
2019-06-28 23:42:26 +03:00

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/noahbackus/godot/raw/commit/d63bf6dea5b94d7f74b8ea22c4a182d205b1d93f/modules/visual_script/icons/icon_visual_script.svg