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d7e059ff84615676ab59c6ebf6016b35cd1a910f
godot/scene
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Morris Tabor d7e059ff84 Fix CPU Particles spread
Same as https://github.com/godotengine/godot/pull/51565 but ported to master.
2021-08-12 14:36:30 +02:00
..
2d
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
3d
Fix CPU Particles spread
2021-08-12 14:36:30 +02:00
animation
Some work on double support
2021-08-09 17:43:48 -05:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Organize methods in Viewport and explicitly name 3D methods with 3D
2021-08-10 09:10:34 -05:00
gui
Merge pull request #51517 from Chaosus/precise_graphedit_port_handling
2021-08-12 11:40:52 +03:00
main
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
2021-08-10 18:55:22 +02:00
resources
Fix regressions caused by recent particle spread refactor
2021-08-12 12:08:37 +02:00
register_scene_types.cpp
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
register_scene_types.h
…
scene_string_names.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
scene_string_names.h
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
SCsub
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