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d834789f475d431b10dcaef8804cd75dcd8b47dd
godot/scene
History
Rémi Verschelde 286ad95749 Merge pull request #44129 from Calinou/tweak-material-height-hints
Tweak BaseMaterial3D heightmap property hints
2020-12-06 09:35:08 +01:00
..
2d
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
3d
Remove connect *_compat methods
2020-12-05 17:56:47 -05:00
animation
Remove connect *_compat methods
2020-12-05 17:56:47 -05:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
main
Merge pull request #43828 from Chaosus/restore_line_antialiasing
2020-11-28 11:32:16 +03:00
resources
Tweak BaseMaterial3D heightmap property hints
2020-12-05 21:43:32 +01:00
register_scene_types.cpp
Rename CubeMesh BoxMesh
2020-12-05 11:48:26 +00:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
scene_string_names.h
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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