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d8ba07ea8f2a17e77549c56ce8eddcbc2fcead7c
godot/drivers/windows
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Juan Linietsky c613ead5fa Added a spinlock template as well as a thread work pool class.
Also, optimized shader compilation to happen on threads.
2020-02-11 11:53:29 +01:00
..
dir_access_windows.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
dir_access_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_windows.cpp
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
file_access_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mutex_windows.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mutex_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rw_lock_windows.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rw_lock_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
semaphore_windows.cpp
Added a spinlock template as well as a thread work pool class.
2020-02-11 11:53:29 +01:00
semaphore_windows.h
Added a spinlock template as well as a thread work pool class.
2020-02-11 11:53:29 +01:00
thread_windows.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
thread_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
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