This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
da02ca7e75cec1055892fdd9e26a491b3bb3776a
godot
/
platform
/
linuxbsd
/
wayland
History
Rémi Verschelde
13954fc33e
Merge pull request
#87452
from bruvzg/native_menu
...
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
..
dynwrappers
…
detect_prime_egl.cpp
…
detect_prime_egl.h
…
display_server_wayland.cpp
Merge pull request
#87452
from bruvzg/native_menu
2024-03-06 13:16:52 +01:00
display_server_wayland.h
Move
global_menu_*
methods to a separate
NativeMenu
class.
2024-03-04 23:41:41 +02:00
egl_manager_wayland.cpp
…
egl_manager_wayland.h
…
key_mapping_xkb.cpp
…
key_mapping_xkb.h
…
rendering_context_driver_vulkan_wayland.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_wayland.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
wayland_thread.cpp
[Wayland] Fix tilt handling
2024-03-03 20:45:07 +01:00
wayland_thread.h
[Wayland] Fix tilt handling
2024-03-03 20:45:07 +01:00