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godot/modules/webxr
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patwork 1a89ae70eb Upgrade to eslint 9
2024-05-22 11:32:25 +02:00
..
doc_classes
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
native
Upgrade to eslint 9
2024-05-22 11:32:25 +02:00
config.py
…
godot_webxr.h
WebXR: Add support for hand tracking
2024-02-23 15:30:10 -06:00
register_types.cpp
…
register_types.h
…
SCsub
…
webxr_interface_js.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
webxr_interface_js.h
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.compat.inc
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.cpp
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.h
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
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