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db89e9b3cf95363d6d5dfbe8009892f28e20ec9b
godot
/
drivers
/
gles3
/
shaders
/
effects
T
History
Allen Pestaluky
dce001aee7
Remove clamping from LinearToSRGB visual shader node.
2026-02-26 11:49:26 -05:00
..
copy.glsl
Remove clamping from LinearToSRGB visual shader node.
2026-02-26 11:49:26 -05:00
cubemap_filter.glsl
Remove clamping from LinearToSRGB visual shader node.
2026-02-26 11:49:26 -05:00
glow.glsl
Change glow calculation back to max(r,g,b)
2024-02-21 11:33:10 +11:00
post.glsl
Add
agx_white
,
agx_contrast
and HDR support to the AgX tonemapper.
2025-12-03 09:01:39 -05:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00