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godot/servers/rendering/renderer_rd/forward_mobile
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Lukas Tenbrink 0ea5ece984 Move binary math functions to Math namespace in math_funcs_binary header.
2026-02-17 12:24:35 +01:00
..
render_forward_mobile.cpp
Move binary math functions to Math namespace in math_funcs_binary header.
2026-02-17 12:24:35 +01:00
render_forward_mobile.h
Keeping the top N lights per mesh in the culling phase.
2026-02-02 08:59:30 -08:00
scene_shader_forward_mobile.cpp
Apply fixed size properly for mono/stereo rendering.
2026-01-20 23:19:45 +11:00
scene_shader_forward_mobile.h
Implement point size emulation in the forward shader for D3D12.
2025-12-02 17:36:31 +03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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