Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
dc6ed316757247fed56be7b4e48a6dff29803a2f
godot/scene
History
Rémi Verschelde 4f640762f7 Merge pull request #51881 from KoBeWi/zz__iinnddeexx
Fix z_index applied twice for TileMap layers
2021-08-19 21:30:10 +02:00
..
2d
Merge pull request #51881 from KoBeWi/zz__iinnddeexx
2021-08-19 21:30:10 +02:00
3d
Improvements to SpotLight3D and OmniLight3D's shadows
2021-08-19 13:46:51 +02:00
animation
Style: Cleanup code using text_editor/completion/use_single_quotes
2021-08-13 21:27:57 +02:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
gui
Merge pull request #51804 from ThreeRhinosInAnElephantCostume/fixundoredo
2021-08-19 17:49:01 +02:00
main
[Net] MultiplayerReplicator with initial state.
2021-08-18 10:21:29 +01:00
resources
Fix capsule height/radius setters with linked properties
2021-08-19 10:31:19 -07:00
register_scene_types.cpp
Hide TextFile from the API
2021-08-18 17:56:23 +01:00
register_scene_types.h
…
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
Powered by Gitea Version: 1.24.5 Page: 1103ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API