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godot/main
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Rémi Verschelde 1a8167867b Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
2020-05-14 13:45:01 +02:00
..
tests
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
2020-05-14 13:45:01 +02:00
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
main_builders.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
main_timer_sync.cpp
Port member initialization from constructor to declaration (C++11)
2020-05-14 10:01:56 +02:00
main_timer_sync.h
Port member initialization from constructor to declaration (C++11)
2020-05-14 10:01:56 +02:00
main.cpp
Support multiple debug protocols.
2020-05-12 15:09:13 +02:00
main.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
performance.cpp
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
2020-05-10 13:13:54 +02:00
performance.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
splash_editor.png
Update AUTHORS and DONORS list
2019-12-13 13:50:33 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
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