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godot/scene
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Juan Linietsky 2802dced84 Automatically redraw when shaders using TIME are visible, fixes #10554
2017-09-05 00:30:39 -03:00
..
2d
Automatically redraw when shaders using TIME are visible, fixes #10554
2017-09-05 00:30:39 -03:00
3d
-Changed KinematicBody API yet again to make it friendlier
2017-09-04 07:49:42 -03:00
animation
Fix AnimationTreePlayer bogus argument name
2017-09-01 21:29:00 +02:00
audio
Fix freeze on exit on audiostreamplayers when setting invalid stream, closes #10093
2017-09-01 16:43:46 -03:00
gui
Merge pull request #10822 from hoelzl/toggle-button
2017-09-05 00:14:05 +02:00
main
Fix use of unitialized variables
2017-09-02 01:59:26 +02:00
resources
MeshLibrary: remove duplicated line
2017-09-05 04:02:24 +07:00
register_scene_types.cpp
-Changed KinematicBody API yet again to make it friendlier
2017-09-04 07:49:42 -03:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
Dead code tells no tales
2017-08-27 22:13:45 +02:00
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