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dda64a3de6f57ff750370e1818f057149686c8fa
godot
/
drivers
T
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Andreas Haas
dda64a3de6
Merge pull request
#11959
from hi-ogawa/fix-shadow-atlas-invalidation
...
Track LightInstance::shadow_atlases so that it will be freed properly
2017-10-10 20:57:09 +02:00
..
alsa
Corrections to audio buffer size calculations
2017-09-01 11:12:13 -03:00
convex_decomp
Fix files header
2017-09-01 21:07:55 +07:00
coreaudio
Merged iphone and osx audio drivers into drivers/coreaudio
2017-09-30 02:16:42 -03:00
gl_context
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
gles3
Merge pull request
#11959
from hi-ogawa/fix-shadow-atlas-invalidation
2017-10-10 20:57:09 +02:00
png
Use BoolVariable for third-party options.
2017-09-25 14:36:30 -04:00
pulseaudio
Fixed issues with surround sound on audio server
2017-09-12 15:13:28 -03:00
rtaudio
Fix crash when no audio driver is available
2017-09-13 20:54:55 -03:00
unix
OS::execute can now read from stderr too when executing with a pipe
2017-10-03 15:09:04 -03:00
wasapi
Fixed issues with surround sound on audio server
2017-09-12 15:13:28 -03:00
windows
Extract logging logic
2017-09-25 16:19:21 +07:00
xaudio2
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
zlib
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
register_driver_types.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
register_driver_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
Merged iphone and osx audio drivers into drivers/coreaudio
2017-09-30 02:16:42 -03:00