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ddb01528eaaf791d3531e773f2abc3af38fb7e99
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
History
Stuart Carnie
11dc4f2e5e
Metal: Add MetalFX upscaling support
...
Co-authored-by: Hugo Locurcio <
hugo.locurcio@hugo.pro
>
2025-01-06 06:03:18 -07:00
..
render_forward_clustered.cpp
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
render_forward_clustered.h
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
scene_shader_forward_clustered.cpp
Merge pull request
#99538
from Geometror/lightmap-gi-transparent-surface
2024-12-19 19:59:52 -06:00
scene_shader_forward_clustered.h
Remove unused headers in servers.
2024-12-20 18:51:01 +08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00