This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
dddbde82caf2aa42290055348bdf2cfd1b268e22
godot
/
scene
T
History
Rémi Verschelde
0c8ec72370
Merge pull request
#47933
from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix2
...
Changed SkeletonIK3D to clear bone overrides when stopping
2021-04-15 23:03:04 +02:00
..
2d
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
3d
Merge pull request
#47933
from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix2
2021-04-15 23:03:04 +02:00
animation
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
gui
Fixed ui_accept (spacebar + return) accepting auto-completion options.
2021-04-15 00:38:28 +10:00
main
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
resources
Refactor GLSL shader compilation
2021-04-14 11:37:52 -03:00
register_scene_types.cpp
Merge pull request
#46273
from Chaosus/vs_comment
2021-04-04 16:04:12 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Scene: Remove unused
mesh_materials
StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused
mesh_materials
StringNames
2021-04-15 13:02:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00