Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
de309c426d046eda186dde39e81e2630851f4d0a
godot/scene
History
Bastiaan Olij de309c426d Added ID to tracker signals and property for storing hand
2017-09-10 16:25:12 +10:00
..
2d
Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730
2017-09-06 22:03:04 -03:00
3d
Added ID to tracker signals and property for storing hand
2017-09-10 16:25:12 +10:00
animation
Fix AnimationTreePlayer bogus argument name
2017-09-01 21:29:00 +02:00
audio
Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730
2017-09-06 22:03:04 -03:00
gui
Restored auto snapping of controls to pixels, fixes #10847 and probably several more issues. Made it optional in the project settings but defaults to true.
2017-09-07 11:22:07 -03:00
main
Restored auto snapping of controls to pixels, fixes #10847 and probably several more issues. Made it optional in the project settings but defaults to true.
2017-09-07 11:22:07 -03:00
resources
Ability to use a sky for reflection together with a background color.
2017-09-07 20:45:37 -03:00
register_scene_types.cpp
Remove dead ButtonGroup code
2017-09-06 14:41:34 +02:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
Dead code tells no tales
2017-08-27 22:13:45 +02:00
Powered by Gitea Version: 1.24.5 Page: 284ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API